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hb::GameObject Member List
This is the complete list of members for
hb::GameObject
, including all inherited members.
addComponent
(Component *component)
hb::GameObject
addComponents
(const std::vector< Component * > &components)
hb::GameObject
destroy
()
hb::GameObject
destroyAll
()
hb::GameObject
static
GameObject
()
hb::GameObject
GameObject
(const std::initializer_list< Component * > &components)
hb::GameObject
GameObject
(int id)
hb::GameObject
getComponent
() const
hb::GameObject
inline
getComponents
() const
hb::GameObject
inline
getGameObjectById
(int id)
hb::GameObject
static
getGameObjectsByName
(const std::string &name)
hb::GameObject
static
getId
() const
hb::GameObject
getName
() const
hb::GameObject
getPosition
() const
hb::Transform
getRotation
() const
hb::Transform
getScale
() const
hb::Transform
isActive
() const
hb::GameObject
postUpdate
()
hb::GameObject
preUpdate
()
hb::GameObject
sendMessage
(const std::string &name, DataRepository &data)
hb::GameObject
setActive
(bool active)
hb::GameObject
setName
(const std::string &name)
hb::GameObject
setNextGameObjectId
(int id)
hb::GameObject
static
setPosition
(const Vector3d &p)
hb::Transform
setPosition
(double p_x, double p_y, double p_z)
hb::Transform
setRotation
(const Vector3d &rotation)
hb::Transform
setRotation
(double rotation_x, double rotation_y, double rotation_z)
hb::Transform
setScale
(const Vector3d &scale)
hb::Transform
setScale
(double scale_x, double scale_y, double scale_z)
hb::Transform
Transform
()
hb::Transform
Transform
(const Vector3d &init_pos)
hb::Transform
update
()
hb::GameObject
updateAll
()
hb::GameObject
static
~GameObject
()
hb::GameObject
~Transform
()
hb::Transform
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