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hb::Texture Member List

This is the complete list of members for hb::Texture, including all inherited members.

fill(const Rect &area, const Color &color) (defined in hb::Texture)hb::Texture
get() consthb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
get()hb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
id() consthb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
loadFromFile(const std::string &path, const Rect &area=Rect()) (defined in hb::Texture)hb::Texturestatic
m_id (defined in hb::Resource< sf::Texture, detail::tex_id, TextureManager >)hb::Resource< sf::Texture, detail::tex_id, TextureManager >protected
makeTexture(const Vector2d &size) (defined in hb::Texture)hb::Texturestatic
operator=(const Resource &other)hb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
repeat(bool repeat) (defined in hb::Texture)hb::Texture
Resource(const sf::Texture &resource, const detail::tex_id &id)hb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
Resource(const detail::tex_id &id)hb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
Resource(const Resource &other)hb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
size() const (defined in hb::Texture)hb::Texture
smooth(bool smooth) (defined in hb::Texture)hb::Texture
stroke(const Vector2d &start, const Vector2d &end, const Color &color) (defined in hb::Texture)hb::Texture
t404() (defined in hb::Texture)hb::Texturestatic
Texture(const sf::Texture &texture, const detail::tex_id &id) (defined in hb::Texture)hb::Texture
Texture(const detail::tex_id &id) (defined in hb::Texture)hb::Texture
~Resource()hb::Resource< sf::Texture, detail::tex_id, TextureManager >inline
~Texture() (defined in hb::Texture)hb::Texture