| addResource(const detail::tex_id &resource_id, const sf::Texture &resource) | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| clear() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| countResourceUsage(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| get(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| get(int id) | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| getId(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| getT404() const (defined in hb::TextureManager) | hb::TextureManager | |
| instance() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inlinestatic |
| isLoaded(const std::string &path, const sf::IntRect &area=sf::IntRect()) const (defined in hb::TextureManager) | hb::TextureManager | |
| ResourceManager< TextureManager, sf::Texture, detail::tex_id >::isLoaded(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| ResourceManager< TextureManager, sf::Texture, detail::tex_id >::isLoaded(const detail::tex_id &resource_id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| ResourceManager< TextureManager, sf::Texture, detail::tex_id >::isLoaded(const detail::tex_id &resource_id, int &id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| makeTexId(const std::string &path, const sf::IntRect &area) (defined in hb::TextureManager) | hb::TextureManager | static |
| release(int id) override | hb::TextureManager | virtual |
| releaseAll(int id) | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| resourceCount() const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| ResourceManager() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| size() const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
| TextureManager() (defined in hb::TextureManager) | hb::TextureManager | |
| ~ResourceManager() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |