addResource(const detail::tex_id &resource_id, const sf::Texture &resource) | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
clear() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
countResourceUsage(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
get(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
get(int id) | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
getId(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
getT404() const (defined in hb::TextureManager) | hb::TextureManager | |
instance() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inlinestatic |
isLoaded(const std::string &path, const sf::IntRect &area=sf::IntRect()) const (defined in hb::TextureManager) | hb::TextureManager | |
ResourceManager< TextureManager, sf::Texture, detail::tex_id >::isLoaded(int id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
ResourceManager< TextureManager, sf::Texture, detail::tex_id >::isLoaded(const detail::tex_id &resource_id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
ResourceManager< TextureManager, sf::Texture, detail::tex_id >::isLoaded(const detail::tex_id &resource_id, int &id) const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
makeTexId(const std::string &path, const sf::IntRect &area) (defined in hb::TextureManager) | hb::TextureManager | static |
release(int id) override | hb::TextureManager | virtual |
releaseAll(int id) | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
resourceCount() const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
ResourceManager() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
size() const | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |
TextureManager() (defined in hb::TextureManager) | hb::TextureManager | |
~ResourceManager() | hb::ResourceManager< TextureManager, sf::Texture, detail::tex_id > | inline |