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Function and Data component. More...

Collaboration diagram for Components:

Classes

class  hb::DataComponent< T >
 A GameObject::Component for storing an instance of T into a GameObject. More...
 
class  hb::DataComponent< T * >
 (Class template specialization) A GameObject::Component for storing a pointer to an instance of T into a GameObject. More...
 
class  hb::FunctionComponent
 GameObject::Component with parametrized update function.This class allows you to set the functions that must be executed on pre-update, update, post-update and destruction of a GameObject. More...
 

Detailed Description

Function and Data component.