4 #include <tmxparser/Tmx.h>
5 #include "TmxObjectTypeFactory.h"
6 #include "../Core/Game.h"
8 #include "TmxVersion.h"
19 TmxScene(
const std::string& scene_name,
const std::string& file_name, std::function<
void(
const Tmx::Map*)>& post_init);
20 TmxScene(
const std::string& scene_name,
const std::string& file_name, std::function<
void(
const Tmx::Map*)>&& post_init = std::move([](
const Tmx::Map*){}));
24 std::string m_filename;
25 std::function<void(const Tmx::Map*)> m_post_init;
Definition: TmxScene.h:16
Scene of a Game.
Definition: Game.h:34
Definition: Box2DPlugin.h:6