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Hummingbird Framework
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Base class for implementing custom Plugins. More...
#include <Plugin.h>

Public Member Functions | |
| Plugin () | |
| Class constructor. | |
| virtual | ~Plugin () |
| Class destructor. | |
| virtual void | gameStart () |
| Function executed just before entering the gameloop. | |
| virtual void | preUpdate () |
| Function executed before updating the GameObjects. | |
| virtual void | postUpdate () |
| Function executed after updating the GameObjects. | |
| virtual void | gameEnd () |
| Function executed after exiting the gameloop. | |
Base class for implementing custom Plugins.